/*
 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
 *           (C) 1999 Antti Koivisto (koivisto@kde.org)
 *           (C) 2001 Peter Kelly (pmk@post.com)
 *           (C) 2001 Dirk Mueller (mueller@kde.org)
 * Copyright (C) 2003, 2004, 2005, 2006, 2008, 2012 Apple Inc. All rights
 * reserved.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 *
 */

#ifndef Attribute_h
#define Attribute_h

#include "core/dom/QualifiedName.h"
#include "wtf/Allocator.h"

namespace blink {

// This is the internal representation of an attribute, consisting of a name and
// value. It is distinct from the web-exposed Attr, which also knows of the
// element to which it attached, if any.
class Attribute {
  DISALLOW_NEW_EXCEPT_PLACEMENT_NEW();

 public:
  Attribute(const QualifiedName& name, const AtomicString& value)
      : m_name(name), m_value(value) {}

  // NOTE: The references returned by these functions are only valid for as long
  // as the Attribute stays in place. For example, calling a function that
  // mutates an Element's internal attribute storage may invalidate them.
  const AtomicString& value() const { return m_value; }
  const AtomicString& prefix() const { return m_name.prefix(); }
  const AtomicString& localName() const { return m_name.localName(); }
  const AtomicString& namespaceURI() const { return m_name.namespaceURI(); }

  const QualifiedName& name() const { return m_name; }

  bool isEmpty() const { return m_value.isEmpty(); }
  bool matches(const QualifiedName&) const;
  bool matchesCaseInsensitive(const QualifiedName&) const;

  void setValue(const AtomicString& value) { m_value = value; }

  // Note: This API is only for HTMLTreeBuilder.  It is not safe to change the
  // name of an attribute once parseAttribute has been called as DOM
  // elements may have placed the Attribute in a hash by name.
  void parserSetName(const QualifiedName& name) { m_name = name; }

#if COMPILER(MSVC)
  // NOTE: This constructor is not actually implemented, it's just defined so
  // MSVC will let us use a zero-length array of Attributes.
  Attribute();
#endif

 private:
  QualifiedName m_name;
  AtomicString m_value;
};

inline bool Attribute::matches(const QualifiedName& qualifiedName) const {
  if (qualifiedName.localName() != localName())
    return false;
  return qualifiedName.prefix() == starAtom ||
         qualifiedName.namespaceURI() == namespaceURI();
}

inline bool Attribute::matchesCaseInsensitive(
    const QualifiedName& qualifiedName) const {
  return qualifiedName.localNameUpper() == m_name.localNameUpper() &&
         (qualifiedName.prefix() == starAtom ||
          qualifiedName.namespaceURI() == namespaceURI());
}

}  // namespace blink

#endif  // Attribute_h
