# Liquid War 6 server

- Public address: ${address}
- Version: ${version}
- Current state: ${state}
- Connected with: ${connected}
- All public servers: ${servers}
- Unique id: ${id}
- Compiled on: ${compiled}
- Local time: ${localtime}
- Uptime: ${uptime}

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### Introduction

Liquid War 6 is a unique multiplayer wargame. Your army is a blob of liquid and you have to try and eat your opponents. Rules are very simple yet original, they have been invented by Thomas Colcombet. It is possible to play alone against the computer but the game is really designed to be played with friends, on a single computer, on a LAN, or on Internet.

### How to use this server

This page is served by a Liquid War 6 server.

This means on the computer this page is served from, someone is playing Liquid War 6 or, at least, is trying to play it. Logically, unless there are some firewalls and/or web proxies denying you and/or this server a full Internet access, you could run Liquid War 6, select this server address, connect to it, and go multiplayer.

This server also shows you a periodically updated screenshot of the game, which gives you an idea of what's going on.

It also maintains a list of all public servers which can be usefull to find other computers/people to connect to and play with.

Finally, a status page can inform you of what's going on, from a technical point of view.

### Usefull links

- Liquid War 6
- GNU Project Home Page

### Legal notice

Liquid War 6 is a unique multiplayer wargame.
Copyright © 2005, 2006, 2007, 2008 Christian Mauduit <ufoot@ufoot.org>

This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>.

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