;Liquid War 6 is a unique multiplayer wargame.
;Copyright (C)  2005, 2006, 2007, 2008  Christian Mauduit <ufoot@ufoot.org>
;
;This program is free software; you can redistribute it and/or modify
;it under the terms of the GNU General Public License as published by
;the Free Software Foundation, either version 3 of the License, or
;(at your option) any later version.
;
;This program is distributed in the hope that it will be useful,
;but WITHOUT ANY WARRANTY; without even the implied warranty of
;MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
;GNU General Public License for more details.
;
;You should have received a copy of the GNU General Public License
;along with this program.  If not, see <http://www.gnu.org/licenses/>.
;
;
;Liquid War 6 homepage : http://www.gnu.org/software/liquidwar6/
;Contact author        : ufoot@ufoot.org

;Generated automatically by trigo.py

(define lw6def-about "about")
(define lw6def-animation-density "animation-density")
(define lw6def-animation-speed "animation-speed")
(define lw6def-audit "audit")
(define lw6def-background-color-auto "background-color-auto")
(define lw6def-background-color-root-bg "background-color-root-bg")
(define lw6def-background-color-root-fg "background-color-root-fg")
(define lw6def-background-color-stuff-bg "background-color-stuff-bg")
(define lw6def-background-color-stuff-fg "background-color-stuff-fg")
(define lw6def-background-style "background-style")
(define lw6def-bench "bench")
(define lw6def-bot-iq "bot-iq")
(define lw6def-bot-speed "bot-speed")
(define lw6def-checkpoint-period "checkpoint-period")
(define lw6def-chosen-map "chosen-map")
(define lw6def-color-alternate-bg "color-alternate-bg")
(define lw6def-color-alternate-fg "color-alternate-fg")
(define lw6def-color-base-bg "color-base-bg")
(define lw6def-color-base-fg "color-base-fg")
(define lw6def-color-conflict-mode "color-conflict-mode")
(define lw6def-colorize "colorize")
(define lw6def-commands-per-sec "commands-per-sec")
(define lw6def-config-file "config-file")
(define lw6def-copy "copy")
(define lw6def-copyleft "copyleft")
(define lw6def-copyright "copyright")
(define lw6def-cursor-pot-init "cursor-pot-init")
(define lw6def-cursor-size "cursor-size")
(define lw6def-custom-down "custom-down")
(define lw6def-custom-enter "custom-enter")
(define lw6def-custom-esc "custom-esc")
(define lw6def-custom-left "custom-left")
(define lw6def-custom-right "custom-right")
(define lw6def-custom-up "custom-up")
(define lw6def-data-dir "data-dir")
(define lw6def-debug "debug")
(define lw6def-defaults "defaults")
(define lw6def-demo "demo")
(define lw6def-display-console "display-console")
(define lw6def-display-fps "display-fps")
(define lw6def-example-hints-xml "example-hints-xml")
(define lw6def-example-rules-xml "example-rules-xml")
(define lw6def-example-style-xml "example-style-xml")
(define lw6def-fighter-attack "fighter-attack")
(define lw6def-fighter-defense "fighter-defense")
(define lw6def-fighter-new-health "fighter-new-health")
(define lw6def-fighter-scale "fighter-scale")
(define lw6def-force "force")
(define lw6def-frames-per-sec "frames-per-sec")
(define lw6def-fullscreen "fullscreen")
(define lw6def-gfx-backend "gfx-backend")
(define lw6def-guess-colors "guess-colors")
(define lw6def-height "height")
(define lw6def-help "help")
(define lw6def-hud-color-auto "hud-color-auto")
(define lw6def-hud-color-frame-bg "hud-color-frame-bg")
(define lw6def-hud-color-frame-fg "hud-color-frame-fg")
(define lw6def-hud-color-text-bg "hud-color-text-bg")
(define lw6def-hud-color-text-fg "hud-color-text-fg")
(define lw6def-hud-style "hud-style")
(define lw6def-io-per-sec "io-per-sec")
(define lw6def-joystick-sensitivity "joystick-sensitivity")
(define lw6def-joystick1-button-a "joystick1-button-a")
(define lw6def-joystick1-button-b "joystick1-button-b")
(define lw6def-joystick1-index "joystick1-index")
(define lw6def-joystick2-button-a "joystick2-button-a")
(define lw6def-joystick2-button-b "joystick2-button-b")
(define lw6def-joystick2-index "joystick2-index")
(define lw6def-keep-ratio "keep-ratio")
(define lw6def-key-repeat-delay "key-repeat-delay")
(define lw6def-key-repeat-interval "key-repeat-interval")
(define lw6def-keyboard-sensitivity "keyboard-sensitivity")
(define lw6def-list "list")
(define lw6def-list-aliases "list-aliases")
(define lw6def-list-doc "list-doc")
(define lw6def-list-funcs "list-funcs")
(define lw6def-list-graphics "list-graphics")
(define lw6def-list-hooks "list-hooks")
(define lw6def-list-input "list-input")
(define lw6def-list-map "list-map")
(define lw6def-list-map-hints "list-map-hints")
(define lw6def-list-map-rules "list-map-rules")
(define lw6def-list-map-style "list-map-style")
(define lw6def-list-network "list-network")
(define lw6def-list-path "list-path")
(define lw6def-list-players "list-players")
(define lw6def-list-quick "list-quick")
(define lw6def-list-show "list-show")
(define lw6def-list-sound "list-sound")
(define lw6def-list-tuning "list-tuning")
(define lw6def-loader-sleep "loader-sleep")
(define lw6def-log-file "log-file")
(define lw6def-log-level "log-level")
(define lw6def-map-dir "map-dir")
(define lw6def-map-path "map-path")
(define lw6def-max-cursor-pot "max-cursor-pot")
(define lw6def-max-cursor-pot-offset "max-cursor-pot-offset")
(define lw6def-max-joystick-cursor-speed "max-joystick-cursor-speed")
(define lw6def-max-keyboard-cursor-speed "max-keyboard-cursor-speed")
(define lw6def-max-map-height "max-map-height")
(define lw6def-max-map-surface "max-map-surface")
(define lw6def-max-map-width "max-map-width")
(define lw6def-max-nb-cursors "max-nb-cursors")
(define lw6def-max-nb-servers "max-nb-servers")
(define lw6def-max-nb-teams "max-nb-teams")
(define lw6def-max-round-delta "max-round-delta")
(define lw6def-max-zone-size "max-zone-size")
(define lw6def-memory-bazooka-eraser "memory-bazooka-eraser")
(define lw6def-memory-bazooka-size "memory-bazooka-size")
(define lw6def-menu-color-auto "menu-color-auto")
(define lw6def-menu-color-default-bg "menu-color-default-bg")
(define lw6def-menu-color-default-fg "menu-color-default-fg")
(define lw6def-menu-color-disabled-bg "menu-color-disabled-bg")
(define lw6def-menu-color-disabled-fg "menu-color-disabled-fg")
(define lw6def-menu-color-selected-bg "menu-color-selected-bg")
(define lw6def-menu-color-selected-fg "menu-color-selected-fg")
(define lw6def-menu-style "menu-style")
(define lw6def-min-map-height "min-map-height")
(define lw6def-min-map-surface "min-map-surface")
(define lw6def-min-map-width "min-map-width")
(define lw6def-mod-dir "mod-dir")
(define lw6def-modules "modules")
(define lw6def-mouse-sensitivity "mouse-sensitivity")
(define lw6def-moves-per-round "moves-per-round")
(define lw6def-music-volume "music-volume")
(define lw6def-nb-attack-tries "nb-attack-tries")
(define lw6def-nb-defense-tries "nb-defense-tries")
(define lw6def-nb-move-tries "nb-move-tries")
(define lw6def-pedigree "pedigree")
(define lw6def-pilot-lag "pilot-lag")
(define lw6def-pilot-sleep "pilot-sleep")
(define lw6def-player1-bot "player1-bot")
(define lw6def-player1-color "player1-color")
(define lw6def-player1-control "player1-control")
(define lw6def-player1-name "player1-name")
(define lw6def-player1-status "player1-status")
(define lw6def-player2-bot "player2-bot")
(define lw6def-player2-color "player2-color")
(define lw6def-player2-control "player2-control")
(define lw6def-player2-name "player2-name")
(define lw6def-player2-status "player2-status")
(define lw6def-player3-bot "player3-bot")
(define lw6def-player3-color "player3-color")
(define lw6def-player3-control "player3-control")
(define lw6def-player3-name "player3-name")
(define lw6def-player3-status "player3-status")
(define lw6def-player4-bot "player4-bot")
(define lw6def-player4-color "player4-color")
(define lw6def-player4-control "player4-control")
(define lw6def-player4-name "player4-name")
(define lw6def-player4-status "player4-status")
(define lw6def-prefix "prefix")
(define lw6def-preset-resolution "preset-resolution")
(define lw6def-quick-start "quick-start")
(define lw6def-resample "resample")
(define lw6def-reset "reset")
(define lw6def-respawn-team "respawn-team")
(define lw6def-round-delta "round-delta")
(define lw6def-rounds-per-sec "rounds-per-sec")
(define lw6def-script-file "script-file")
(define lw6def-server "server")
(define lw6def-show-build-cflags "show-build-cflags")
(define lw6def-show-build-codename "show-build-codename")
(define lw6def-show-build-configure-args "show-build-configure-args")
(define lw6def-show-build-copyright "show-build-copyright")
(define lw6def-show-build-datadir "show-build-datadir")
(define lw6def-show-build-date "show-build-date")
(define lw6def-show-build-docdir "show-build-docdir")
(define lw6def-show-build-enable-allinone "show-build-enable-allinone")
(define lw6def-show-build-enable-console "show-build-enable-console")
(define lw6def-show-build-enable-fullstatic "show-build-enable-fullstatic")
(define lw6def-show-build-enable-gprof "show-build-enable-gprof")
(define lw6def-show-build-enable-mod-csound "show-build-enable-mod-csound")
(define lw6def-show-build-enable-mod-gl "show-build-enable-mod-gl")
(define lw6def-show-build-enable-mod-http "show-build-enable-mod-http")
(define lw6def-show-build-enable-mod-ogg "show-build-enable-mod-ogg")
(define lw6def-show-build-enable-optimize "show-build-enable-optimize")
(define lw6def-show-build-enable-valgrind "show-build-enable-valgrind")
(define lw6def-show-build-gcc-version "show-build-gcc-version")
(define lw6def-show-build-hostname "show-build-hostname")
(define lw6def-show-build-includedir "show-build-includedir")
(define lw6def-show-build-ldflags "show-build-ldflags")
(define lw6def-show-build-libdir "show-build-libdir")
(define lw6def-show-build-license "show-build-license")
(define lw6def-show-build-localedir "show-build-localedir")
(define lw6def-show-build-md5sum "show-build-md5sum")
(define lw6def-show-build-ms-windows "show-build-ms-windows")
(define lw6def-show-build-package-name "show-build-package-name")
(define lw6def-show-build-package-string "show-build-package-string")
(define lw6def-show-build-package-tarname "show-build-package-tarname")
(define lw6def-show-build-prefix "show-build-prefix")
(define lw6def-show-build-stamp "show-build-stamp")
(define lw6def-show-build-target-cpu "show-build-target-cpu")
(define lw6def-show-build-target-os "show-build-target-os")
(define lw6def-show-build-time "show-build-time")
(define lw6def-show-build-top-srcdir "show-build-top-srcdir")
(define lw6def-show-build-version "show-build-version")
(define lw6def-show-config-file "show-config-file")
(define lw6def-show-cwd "show-cwd")
(define lw6def-show-data-dir "show-data-dir")
(define lw6def-show-default-config-file "show-default-config-file")
(define lw6def-show-default-data-dir "show-default-data-dir")
(define lw6def-show-default-log-file "show-default-log-file")
(define lw6def-show-default-map-dir "show-default-map-dir")
(define lw6def-show-default-map-path "show-default-map-path")
(define lw6def-show-default-mod-dir "show-default-mod-dir")
(define lw6def-show-default-prefix "show-default-prefix")
(define lw6def-show-default-script-file "show-default-script-file")
(define lw6def-show-default-user-dir "show-default-user-dir")
(define lw6def-show-log-file "show-log-file")
(define lw6def-show-map-dir "show-map-dir")
(define lw6def-show-map-path "show-map-path")
(define lw6def-show-mod-dir "show-mod-dir")
(define lw6def-show-prefix "show-prefix")
(define lw6def-show-run-dir "show-run-dir")
(define lw6def-show-script-file "show-script-file")
(define lw6def-show-user-dir "show-user-dir")
(define lw6def-side-attack-factor "side-attack-factor")
(define lw6def-side-defense-factor "side-defense-factor")
(define lw6def-single-army-size "single-army-size")
(define lw6def-snd-backend "snd-backend")
(define lw6def-sound-volume "sound-volume")
(define lw6def-spread-thread "spread-thread")
(define lw6def-spreads-per-round "spreads-per-round")
(define lw6def-start-blue-x "start-blue-x")
(define lw6def-start-blue-y "start-blue-y")
(define lw6def-start-cyan-x "start-cyan-x")
(define lw6def-start-cyan-y "start-cyan-y")
(define lw6def-start-green-x "start-green-x")
(define lw6def-start-green-y "start-green-y")
(define lw6def-start-lightblue-x "start-lightblue-x")
(define lw6def-start-lightblue-y "start-lightblue-y")
(define lw6def-start-magenta-x "start-magenta-x")
(define lw6def-start-magenta-y "start-magenta-y")
(define lw6def-start-orange-x "start-orange-x")
(define lw6def-start-orange-y "start-orange-y")
(define lw6def-start-pink-x "start-pink-x")
(define lw6def-start-pink-y "start-pink-y")
(define lw6def-start-position-mode "start-position-mode")
(define lw6def-start-purple-x "start-purple-x")
(define lw6def-start-purple-y "start-purple-y")
(define lw6def-start-red-x "start-red-x")
(define lw6def-start-red-y "start-red-y")
(define lw6def-start-yellow-x "start-yellow-x")
(define lw6def-start-yellow-y "start-yellow-y")
(define lw6def-system-color-auto "system-color-auto")
(define lw6def-system-color-bg "system-color-bg")
(define lw6def-system-color-fg "system-color-fg")
(define lw6def-team-color-blue "team-color-blue")
(define lw6def-team-color-cyan "team-color-cyan")
(define lw6def-team-color-green "team-color-green")
(define lw6def-team-color-lightblue "team-color-lightblue")
(define lw6def-team-color-magenta "team-color-magenta")
(define lw6def-team-color-orange "team-color-orange")
(define lw6def-team-color-pink "team-color-pink")
(define lw6def-team-color-purple "team-color-purple")
(define lw6def-team-color-red "team-color-red")
(define lw6def-team-color-yellow "team-color-yellow")
(define lw6def-test "test")
(define lw6def-total-armies-size "total-armies-size")
(define lw6def-total-time "total-time")
(define lw6def-use-hints-xml "use-hints-xml")
(define lw6def-use-rules-xml "use-rules-xml")
(define lw6def-use-style-xml "use-style-xml")
(define lw6def-use-texture "use-texture")
(define lw6def-user-dir "user-dir")
(define lw6def-version "version")
(define lw6def-view-color-auto "view-color-auto")
(define lw6def-view-color-cursor-bg "view-color-cursor-bg")
(define lw6def-view-color-cursor-fg "view-color-cursor-fg")
(define lw6def-view-color-map-bg "view-color-map-bg")
(define lw6def-view-color-map-fg "view-color-map-fg")
(define lw6def-view-style "view-style")
(define lw6def-width "width")
(define lw6def-windowed-mode-limit "windowed-mode-limit")
(define lw6def-x-polarity "x-polarity")
(define lw6def-y-polarity "y-polarity")
(define lw6def-zoom "zoom")


