/*****************************************************************************
 * Copyright (c) 2014-2026 OpenRCT2 developers
 *
 * For a complete list of all authors, please refer to contributors.md
 * Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
 *
 * OpenRCT2 is licensed under the GNU General Public License version 3.
 *****************************************************************************/

#pragma once

#include "../core/Money.hpp"
#include "../localisation/StringIdType.h"
#include "../world/Location.hpp"
#include "ObjectTypes.h"

#include <span>
#include <string_view>

enum class CursorID : uint8_t;

namespace OpenRCT2
{
    struct LargeSceneryText;

    struct LargeSceneryTile
    {
        CoordsXYZ offset;
        int32_t zClearance; // BigZ
        bool hasSupports;
        bool allowSupportsAbove;
        uint8_t corners; // occupied corners of the tile
        uint8_t walls;   // sides that walls can be placed on
        uint8_t index;   // Purely to save having to look this up all the time
    };

    struct LargeSceneryTextGlyph
    {
        uint8_t image_offset;
        uint8_t width;
        uint8_t height;
        uint8_t Pad3;
    };

    // // TODO: Remove not required
    struct RCTLargeSceneryText
    {
        struct
        {
            int16_t x, y;
        } offset[2];                       // 0x0
        uint16_t maxWidth;                 // 0x8
        uint16_t PadA;                     // 0xA
        uint8_t flags;                     // 0xC
        uint8_t num_images;                // 0xD
        LargeSceneryTextGlyph glyphs[256]; // 0xE
    };

    enum LARGE_SCENERY_TEXT_FLAGS
    {
        LARGE_SCENERY_TEXT_FLAG_VERTICAL = (1 << 0), // 0x1
        LARGE_SCENERY_TEXT_FLAG_TWO_LINE = (1 << 1), // 0x2
    };

    struct LargeSceneryEntry
    {
        static constexpr auto kObjectType = ObjectType::largeScenery;

        StringId name;
        uint32_t image;
        CursorID tool_id;
        uint16_t flags;
        money64 price;
        money64 removal_price;
        std::span<const LargeSceneryTile> tiles;
        ObjectEntryIndex scenery_tab_id;
        uint8_t scrolling_mode;
        LargeSceneryText* text;
        uint32_t text_image;

        constexpr bool HasFlag(const uint16_t _flags) const
        {
            return (flags & _flags) != 0;
        }
    };

    enum LARGE_SCENERY_FLAGS : uint16_t
    {
        LARGE_SCENERY_FLAG_HAS_PRIMARY_COLOUR = (1 << 0),          // 0x1
        LARGE_SCENERY_FLAG_HAS_SECONDARY_COLOUR = (1 << 1),        // 0x2
        LARGE_SCENERY_FLAG_3D_TEXT = (1 << 2),                     // 0x4
        LARGE_SCENERY_FLAG_ANIMATED = (1 << 3),                    // 0x8
        LARGE_SCENERY_FLAG_PHOTOGENIC = (1 << 4),                  // 0x10
        LARGE_SCENERY_FLAG_IS_TREE = (1 << 5),                     // 0x20
        LARGE_SCENERY_FLAG_HAS_TERTIARY_COLOUR = (1 << 6),         // 0x40
        LARGE_SCENERY_FLAG_HIDE_PRIMARY_REMAP_BUTTON = (1 << 7),   // 0x80
        LARGE_SCENERY_FLAG_HIDE_SECONDARY_REMAP_BUTTON = (1 << 8), // 0x100
    };

    struct LargeSceneryText
    {
        CoordsXY offset[2];
        uint16_t maxWidth;
        uint8_t flags;
        uint16_t num_images;
        LargeSceneryTextGlyph glyphs[256];

        LargeSceneryText() = default;
        explicit LargeSceneryText(const RCTLargeSceneryText& original);
        const LargeSceneryTextGlyph* GetGlyph(char32_t codepoint) const;
        const LargeSceneryTextGlyph& GetGlyph(char32_t codepoint, char32_t defaultCodepoint) const;
        int32_t MeasureWidth(std::string_view text) const;
        int32_t MeasureHeight(std::string_view text) const;
    };
} // namespace OpenRCT2
