OpenShadingLanguage 1.00
# Compiled by oslc 1.3.0
shader node_particle_info
oparam	float	Index	0 		 %read{2147483647,-1} %write{2,2}
oparam	float	Age	0 		 %read{2147483647,-1} %write{3,3}
oparam	float	Lifetime	0 		 %read{2147483647,-1} %write{4,4}
oparam	point	Location	0 0 0 		 %read{2147483647,-1} %write{5,5}
oparam	float	Size	0 		 %read{2147483647,-1} %write{6,6}
oparam	vector	Velocity	0 0 0 		 %read{2147483647,-1} %write{0,7}
oparam	vector	AngularVelocity	0 0 0 		 %read{2147483647,-1} %write{1,8}
const	point	$const1	0 0 0		 %read{0,1} %write{2147483647,-1}
temp	int	$tmp1	 %read{2147483647,-1} %write{2,2}
const	string	$const2	"particle:index"		 %read{2,2} %write{2147483647,-1}
temp	int	$tmp2	 %read{2147483647,-1} %write{3,3}
const	string	$const3	"particle:age"		 %read{3,3} %write{2147483647,-1}
temp	int	$tmp3	 %read{2147483647,-1} %write{4,4}
const	string	$const4	"particle:lifetime"		 %read{4,4} %write{2147483647,-1}
temp	int	$tmp4	 %read{2147483647,-1} %write{5,5}
const	string	$const5	"particle:location"		 %read{5,5} %write{2147483647,-1}
temp	int	$tmp5	 %read{2147483647,-1} %write{6,6}
const	string	$const6	"particle:size"		 %read{6,6} %write{2147483647,-1}
temp	int	$tmp6	 %read{2147483647,-1} %write{7,7}
const	string	$const7	"particle:velocity"		 %read{7,7} %write{2147483647,-1}
temp	int	$tmp7	 %read{2147483647,-1} %write{8,8}
const	string	$const8	"particle:angular_velocity"		 %read{8,8} %write{2147483647,-1}
code Velocity
# D:\\blender_dev\\code\\265a\\intern\\cycles\\kernel\\shaders\\node_particle_info.osl:28
#     output vector AngularVelocity = point(0.0, 0.0, 0.0))
	assign		Velocity $const1 	%filename{"D:\\blender_dev\\code\\265a\\intern\\cycles\\kernel\\shaders\\node_particle_info.osl"} %line{28} %argrw{"wr"}
code AngularVelocity
# D:\\blender_dev\\code\\265a\\intern\\cycles\\kernel\\shaders\\node_particle_info.osl:29
# {
	assign		AngularVelocity $const1 	%filename{"D:\\blender_dev\\code\\265a\\intern\\cycles\\kernel\\shaders\\node_particle_info.osl"} %line{29} %argrw{"wr"}
code ___main___
# D:\\blender_dev\\code\\265a\\intern\\cycles\\kernel\\shaders\\node_particle_info.osl:31
# 	getattribute("particle:age", Age);
	getattribute	$tmp1 $const2 Index 	%filename{"D:\\blender_dev\\code\\265a\\intern\\cycles\\kernel\\shaders\\node_particle_info.osl"} %line{31} %argrw{"wrw"}
# D:\\blender_dev\\code\\265a\\intern\\cycles\\kernel\\shaders\\node_particle_info.osl:32
# 	getattribute("particle:lifetime", Lifetime);
	getattribute	$tmp2 $const3 Age 	%line{32} %argrw{"wrw"}
# D:\\blender_dev\\code\\265a\\intern\\cycles\\kernel\\shaders\\node_particle_info.osl:33
# 	getattribute("particle:location", Location);
	getattribute	$tmp3 $const4 Lifetime 	%line{33} %argrw{"wrw"}
# D:\\blender_dev\\code\\265a\\intern\\cycles\\kernel\\shaders\\node_particle_info.osl:34
# 	getattribute("particle:size", Size);
	getattribute	$tmp4 $const5 Location 	%line{34} %argrw{"wrw"}
# D:\\blender_dev\\code\\265a\\intern\\cycles\\kernel\\shaders\\node_particle_info.osl:35
# 	getattribute("particle:velocity", Velocity);
	getattribute	$tmp5 $const6 Size 	%line{35} %argrw{"wrw"}
# D:\\blender_dev\\code\\265a\\intern\\cycles\\kernel\\shaders\\node_particle_info.osl:36
# 	getattribute("particle:angular_velocity", AngularVelocity);
	getattribute	$tmp6 $const7 Velocity 	%line{36} %argrw{"wrw"}
# D:\\blender_dev\\code\\265a\\intern\\cycles\\kernel\\shaders\\node_particle_info.osl:37
# }
	getattribute	$tmp7 $const8 AngularVelocity 	%line{37} %argrw{"wrw"}
	end
