OpenShadingLanguage 1.00
# Compiled by oslc 1.3.0
shader node_combine_rgb
param	float	R	0 		 %read{0,0} %write{2147483647,-1}
param	float	G	0 		 %read{0,0} %write{2147483647,-1}
param	float	B	0 		 %read{0,0} %write{2147483647,-1}
oparam	color	Image	0.80000001 0.80000001 0.80000001 		 %read{2147483647,-1} %write{0,0}
code ___main___
# D:\\blender_dev\\code\\trunk\\intern\\cycles\\kernel\\shaders\\node_combine_rgb.osl:28
# }
	color		Image R G B 	%filename{"D:\\blender_dev\\code\\trunk\\intern\\cycles\\kernel\\shaders\\node_combine_rgb.osl"} %line{28} %argrw{"wrrr"}
	end
