OpenShadingLanguage 1.00
# Compiled by oslc 1.3.0
shader node_gamma
param	color	ColorIn	0.80000001 0.80000001 0.80000001 		 %read{0,0} %write{2147483647,-1}
param	float	Gamma	1 		 %read{0,0} %write{2147483647,-1}
oparam	color	ColorOut	0 0 0 		 %read{2147483647,-1} %write{0,0}
code ___main___
# D:\\blender_dev\\code\\trunk\\intern\\cycles\\kernel\\shaders\\node_gamma.osl:27
# }
	pow		ColorOut ColorIn Gamma 	%filename{"D:\\blender_dev\\code\\trunk\\intern\\cycles\\kernel\\shaders\\node_gamma.osl"} %line{27} %argrw{"wrr"}
	end
