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# <pep8 compliant>

__all__ = (
    "load_image",
)

# limited replacement for BPyImage.comprehensiveImageLoad
def load_image(imagepath,
               dirname="",
               place_holder=False,
               recursive=False,
               ncase_cmp=True,
               convert_callback=None,
               verbose=False,
               ):
    """
    Return an image from the file path with options to search multiple paths and
    return a placeholder if its not found.

    :arg filepath: The image filename
       If a path precedes it, this will be searched as well.
    :type filepath: string
    :arg dirname: is the directory where the image may be located - any file at
       the end will be ignored.
    :type dirname: string
    :arg place_holder: if True a new place holder image will be created.
       this is usefull so later you can relink the image to its original data.
    :type place_holder: bool
    :arg recursive: If True, directories will be recursivly searched.
       Be carefull with this if you have files in your root directory because
       it may take a long time.
    :type recursive: bool
    :arg ncase_cmp: on non windows systems, find the correct case for the file.
    :type ncase_cmp: bool
    :arg convert_callback: a function that takes an existing path and returns a new one.
       Use this when loading image formats blender may not support, the CONVERT_CALLBACK
       can take the path for a GIF (for example), convert it to a PNG and return the PNG's path.
       For formats blender can read, simply return the path that is given.
    :type convert_callback: function
    :return: an image or None
    :rtype: :class:`Image`
    """
    import os
    import bpy

    # TODO: recursive

    def _image_load(path):
        import bpy

        if convert_callback:
            path = convert_callback(path)

        image = bpy.data.images.load(path)

        if verbose:
            print("    image loaded '%s'" % path)

        return image

    if verbose:
        print("load_image('%s', '%s', ...)" % (imagepath, dirname))

    if os.path.exists(imagepath):
        return _image_load(imagepath)

    variants = [imagepath]

    if dirname:
        variants += [os.path.join(dirname, imagepath), os.path.join(dirname, os.path.basename(imagepath))]

    for filepath_test in variants:
        if ncase_cmp:
            ncase_variants = filepath_test, bpy.path.resolve_ncase(filepath_test)
        else:
            ncase_variants = (filepath_test, )

        for nfilepath in ncase_variants:
            if os.path.exists(nfilepath):
                return _image_load(nfilepath)

    if place_holder:
        image = bpy.data.images.new(os.path.basename(filepath), 128, 128)
        # allow the path to be resolved later
        image.filepath = imagepath
        return image

    # TODO comprehensiveImageLoad also searched in bpy.config.textureDir
    return None
